Yahoo groups return to the keep on the borderlands
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Some attempt is made to describe the history and currentĮconomic and political situation in the keep, along with a smallĭiscussion of what is going to happen in the future. Occupations listed, and the way they fit into the larger community The inhabitants are named and described, their The second part details the Keep and its inhabitants. Moves in hopes of getting its money, and generally ridiculous actions. It encourages players to defile corpses, slay anything that GivingĮxperience points for treasure teaches characters that it's all about It explains this by saying that this will give PCs the idea that thereĪre a number of ways to succeed. Unfortunately, it also recommends using the 1 GP = 1 XP rule.
#Yahoo groups return to the keep on the borderlands free
(Death's Door, Free Retreat) that will help beginning character's This isĪ terrific idea, and this does its job well, offering optional rules The first part is a set ofĪdvice and rules recommendations for beginning players and DMs. Only decent, and the interior art has people with huge heads andĬuriously shortened and withered forearms. The module or the same set of PCs working their way through theĪdventure, which is a great idea. There is a color cover and small blackĪnd white illustrations inside. I never had a problemįinding what I was looking for. The contents page is veryĭetailed and all the sections are clearly marked. The organization of this module is excellent. Not fundamentally change this adventure from a kill/take money module to Has made some effort to remove a little of the ridiculousness of the All the NPCs at the keep are detailed andĭescribed, with subplots and connections spelled out. He has a timeline ofĮvents, so that people come and go at the keep and the caves while theĬharacters adventure. TheĪuthor has introduced a number of new elements. What has happened in the twenty years since the original adventure. It uses the same maps and locations and attempts to describe
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The new Return to the Keep on the Borderlands is designed to serve as an After the denizens of the Caves were exterminated, the players would presumably go on to bigger and tougher It was designed to provide PCs an opportunity to slaughter humanoids, outthink their puzzles and traps, and take home their loot. None of the NPCs in the keep had names and most of the module was about the various tricks and ambushes the monsters in the Caves of Chaos would inflict on players venturing there. The original Keep on the Borderlands (KotB) was a straight dungeon crawl with essentially zero plot, atmosphere, or character development.
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Return to the Keep on the Borderlands is a remake of B2: The Keep on the Borderlands, an introductory adventure for original D&D and probably the most played role-playing module out there.